In this video series learn how to deal with the most common 3d modeling problems in Blender 2.8x. We call it 50 Modeling Issues from Hell - and How to Easily Fix It.
We believe that this course is the ultimate collection of 3D modeling solutions to those 50 (and more!) problems. Actually there are more than 80 Blender tutorials for 3D modelers available right off the bat.
Course Curriculum
- A_01 After adding Subdiv, the model collapses (5:08)
- A_02_Selecting a loop
- A_03_Supporting loops dont follow my main loop (4:41)
- A_04_Z-Fighting (1:44)
- A_05_Seams (2:27)
- A_06_Wrinkles (2:42)
- A_07_Should I avoid poles (7:40)
- A_08_Adding loops to curved surfaces (10:31)
- A_09_Adding detail in just one place (9:20)
- F_01_Do I have to mesh everything (4:47)
- F_02_Rotary details - mesh level (11:33)
- F_03_Rotary details - object level (5:14)
- F_04_Automotive curves arent smooth enough (4:14)
- F_05_Map highpoly mesh to curved surface (3:51)
- F_06_Modifiers dont work as expected (4:04)
- F_07_Deform compound object (2:39)
- F_08_Make geometry thicker (2:36)
- F_09_Mirrored mesh intersects itself (3:28)
- F_10_Mirror slicing plane (1:46)
- G_01_How to slice panel (4:57)
- G_02_Boolean non water tight (12:10)
- G_03_Boolean workflow is inefficient (9:05)
- G_04_How do you integrate plugs (8:06)
- G_05_Kitbash object looks out of place (6:30)
- G_06_High poly boolean makes beveling impossible (3:50)
- G_07_Subdiv after boolean (3:57)
- G_08_Model indentation (3:45)
- O_01_Model detailed cutouts (3:53)
- O_02 Rotate topology 45 degrees (2:05)
- O_03_Model structural frame part 1 (6:32)
- O_04_Model structural frame part 2 (2:19)
- O_05_Model structural frame part 3 (3:20)
- O_06_Making corners part 1 - modeling a 90 corner (6:22)
- O_07_Making corners part 2 - more corners (6:03)
- O_08_Making corners part 3 - random angled corners (4:38)
- O_09_Making corners part 4 - procedural corners (12:17)
- O_10_Making corners part 5 - an angled frame (6:30)
Instructors
Aidy Burrows - 3D Artist, Game Developer, Tutorial Maker @ Creative Shrimp
Gleb Alexandrov - 3D Artist, Pixel Pusher, Tutorial Maker @ Creative Shrimp
What’s inside?
Video Info: 7+ hours, 1440p (2560 x 1440)
80+ Modeling Tutorials
Software: Blender 2.82a, 2.83
Skill Level:
Intermediate
BONUS: Project files included
Difficulty: Intermediate
This course is aimed at the intermediate skilled Blender users. Although we have tried our best to make sure it’s comprehensible for beginners as well, we’re going to be moving fast, maybe a bit too fast for the absolute beginners. So this could be a problem if you don’t feel familiar enough with the user interface.
BONUS: Project files
A bulky .blend file with all the examples mentioned in the videos is included.
All project files are licensed under the Creative Commons Attribution 4.0 International (CC BY 4.0). Feel free to use these assets in your projects, even commercial.
The details: https://creativecommons.org/licenses/by/4.0/
From the creators of Hard-surface Modeling in Blender
The modeling techniques in this series are based on years of mesh doctoring experience and the feedback of the Hard-surface Modeling in Blender students.
What the Artists Say
"This fantastic tutorial series is a must for Blender modelers who want to get ahead when it comes to creating issue free geometry."
"Every Blender user needs to see this series in order to save themselves years of frustration and hopeless searching on forums for answers. It's the silver bullet to your glitchy mesh werewolf."
Jerry Perkins (masterxeon1001), Creator of Hard Ops
"These guys have a deep understanding of the problems we face in the Bool game and their course best aims to educate you in how to solve it"
"This set of videos is great, fixing mesh problems is all about having a bag of strategies, and these videos give you just that."
Chloe Bläker, Hard-surface and Environment Artist
"Instead of having you dig through years old Stack Exchange posts or long outdated tutorials, 50 Modeling Issues from Hell compiles answers to all the questions you thought nobody had a clear answer on in one single massive tutorial series."
"I can't wait to learn the valuable modeling tips in this series so I can walk by other Blender users' workstations and shake my head with a knowing smile."
"It's not often you find a tutorial series that benefits you on virtually EVERY project you work on, regardless of subject or genre. I've been using Blender for over 10 years, and there are still so many things I learned from Gleb and Aidy's course!"
Dante Alighieri (couldn't find his artstation account)
“The path to paradise begins in hell.”
"You know it's going to be a great course because everything these guys put together is absolute gold."
Zacharias Reinhardt, Founder & Lead Instructor @ CG Boost
"Your guiding light through modeling issue hell! This is now my go-to-source to save me from any modeling frustrations."
Piotr Arłukowicz, creator of Polski Kurs Blendera
"I love the dynamic quality of these materials. They are brilliant and robust, and it is a must-have tour for anybody seriously willing to master Blender!"
"As I have grown as an artist over the years I have spent many hours figuring out my own ways to battle the issues laid out concisely in this course. I would recommend this as well as any other product that Creative Shrimp sells to 3d artists because they are really, really, really, really good at 3d."